Philippe Druez - Sound artist
Sound artist en PhD researcher
Based in Ghent, Philippe Druez has developed an expanding practice that includes interactive and multi media installations, mixed media, sculpture, photography, film, sound and performance. His critical engagement with the public is key in all his work. In his projects he explores society, the psyche and the individual within the social fabric in which we live, asking questions about artificial intelligence, the climate and men itself in his created anthropocene.
Druez grew up with one foot in the film and video world and the other in a world of electronics, mathematics and information systems. This made him one of the first multimedia developers who understood image language, IT-hardware and logical structures.
As an artist he creates open systems that emphasise organism over mechanism, dynamic processes of interaction among elements and the participant's role as an inextricable part of the aesthetic experience. His interdisciplinary and new media art projects are multi-sensorial, interactive, multilayered, philosophical and challenging. Sound is a recurring field of interest but we know the artist as engineer, maker, developer, hacker, designer, architect, composer, director and researcher, mastering, exploring and using all disciplines to create works that use all media to lift objects, ideas and concepts out of the conventional to reveal, question and rethink everything. Currently Druez studies Philosophy at the University of Ghent (UGent), has Academic Bachelors degrees in Computer Science and Mixed Media Art and a Master in Visual Arts at Luca School of Arts, dept. of the KU Leuven university and is doctoral researcher at UGent and School of Arts researching on 3d sound art topics.